<< Click to Display Table of Contents >> Flash |
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The Flash property allows an object to flash when condition is TRUE or FALSE. To edit flash property click Flash tab on the object property window.
Property |
Description |
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Tag |
Select the tag which value will be compared. |
Value |
Enter the comparison value. |
Type |
Select type of comparison: ▪Tag.PV==Value - tag's value is equal to the comparison value. ▪Tag.PV>=Value - tag's value is equal to or greater than the comparison value. ▪Tag.PV<=Value - tag's value is equal to or less that the comparison value. ▪Tag.PV>Value - tag's value is greater than the comparison value. ▪Tag.PV<Value - tag's value is less than the comparison value. ▪Tag.PV!=Value - tag's value is not equal to the comparison value. ▪Tag.PV in the range - tag's value compares to the values in the ranges. To setup ranges click Collection button. |
Duration TRUE(ms)* |
Write period’s time in milliseconds of objects flashing if the comparison is true in the Duration TRUE(ms) field. If you enter 0 the object will not flashing. |
Duration FALSE(ms)* |
Write period’s time in milliseconds of objects flashing if the comparison is false in the Duration FALSE(ms) field. If you enter 0 the object will not flashing. |
Ranges |
If you select Tag.PV in the range in the Type combobox and click Collection button. You’ll see the window:
where: •From - enter the value from which the object will flash with this periodicity in the field. •To - enter the value to which the object will flash with this periodicity in the field. •Duration(ms) - enter period of flashing in the field. You can Add, Edit or Remove collection element of flashing conditions. |
* This properties you can use in ST scripts by using trueflashduration and falseflashduration property keywords. For example: Objects.Button.trueflashduration = 1000;