Flash

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Flash

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Flash property lets object to flash when conditions is TRUE or FALSE. To edit flash property click Flash tab on the object property window.

flash

Property

Description

Tag

Select the tag value of which will be compared.

Value

Enter the comparison value.

Type

Select type of comparison:

Tag.PV==Value - tag's value is equal to the comparison value.

Tag.PV>=Value - tag's value is equal to or greater than the comparison value.

Tag.PV<=Value - tag's value is equal to or less that the comparison value.

Tag.PV>Value - tag's value is greater than the comparison value.

Tag.PV<Value - tag's value is less than the comparison value.

Tag.PV!=Value - tag's value is not equal to the comparison value.

Tag.PV in the range - tag's value compares to the values in the ranges. To setup ranges click Collection button.

Duration TRUE(ms)*

Write period’s time in milliseconds of objects flashing if the comparison is true in the Duration TRUE(ms) field. If you enter 0 the object will not flashing.

Duration FALSE(ms)*

Write period’s time in milliseconds of objects flashing if the comparison is false in the Duration FALSE(ms) field. If you enter 0 the object will not flashing.

Ranges

If you select Tag.PV in the range in the Type combobox and click Collection button. You’ll see the window:

rangeflash

Where:

From - enter the value from which the object will flash with this periodicity in the field.

To - enter the value to which the object will flash with this periodicity in the field.

Duration(ms) -  enter period of flashing in the field.

You can Add, Edit or Remove collection element of flashing conditions.

* This properties you can use in ST scripts by using trueflashduration and falseflashduration property keywords. For example: Objects.Button.trueflashduration = 1000;